Brice

Hi, I’m Brice — an engineer and researcher-in-training working at the intersection of Artificial Intelligence, Mathematics, and systems-level engineering.

This wiki is the public layer of that work: a growing graph of course notes, topic hubs, and implementation-heavy essays.

I use this site as a long-term research atlas. It is where concepts, proofs, systems ideas, experiments, and implementation notes are allowed to connect rather than remain isolated.

My core interest lies in generative and multimodal AI systems, with a particular focus on how representation learning, optimization dynamics, and system constraints interact in large-scale models.

At a high level, I care about one broad question:

How do we design intelligent systems that are mathematically grounded, architecturally expressive, and efficient under real-world constraints?

Profile

  • Name: Brice
  • Base: Auckland, New Zealand
  • Current program: Master of Artificial Intelligence, University of Auckland
  • Primary direction: Generative AI, multimodal systems, probability, and AI systems engineering
  • Site role: a public wiki for research notes, technical essays, and evolving conceptual maps

Currently, I am especially focused on:

  • Video generation — temporal coherence, motion modeling, and scalable generative architectures for video synthesis
  • Probability theory & stochastic processes — building rigorous mathematical foundations for understanding generative models, diffusion processes, and uncertainty in AI systems

More broadly, I am drawn to foundational and system-aware questions, such as:

  • How architectural choices influence representation and generalization
  • How optimization dynamics affect stability and efficiency
  • How system constraints (memory, parallelism, latency) shape model design and inference

I am especially interested in research spaces where these threads overlap:

  • multimodal generative systems with strong representation learning structure
  • mathematically principled views of uncertainty and dynamics
  • system-level trade-offs in training and inference
  • geometric and computational ways of understanding model behavior

Starting February 2026, I will pursue a Master of Artificial Intelligence at the
University of Auckland (New Zealand), with the long-term goal of advancing toward a
research-oriented path (Research Assistantship / PhD) in generative and multimodal AI systems.


🎓 Education

B.Eng. in Electronic Information Engineering
Harbin University of Science and Technology · Aug 2021 – Jul 2025

My undergraduate training emphasized a dual foundation in systems and mathematics, including:

  • Computer systems and embedded architectures
  • Mathematical modeling and numerical optimization
  • High-performance and parallel computing
  • Compiler theory and low-level program optimization

GPA: Top 1% of cohort


Master of Artificial Intelligence (180 points)
University of Auckland · Feb 2026 – Dec 2027 (expected)

Planned research focus:

Generative AI × Multimodal Modeling × System Optimization

I am particularly interested in:

  • Transformer-based, diffusion-style, and hybrid generative architectures
  • Multimodal representation learning and cross-modal alignment
  • Training and inference efficiency under system constraints
  • Mathematical perspectives on optimization, stability, and generalization

with the intention of continuing toward research assistantship and doctoral-level study.


💼 Industry Experience

System Technology Intern — Tencent Cloud
CSIG Division · Xingxinghai Lab · Jul 2024 – Sep 2024

Worked on production-grade cloud infrastructure with an emphasis on
automation, reliability, and performance-aware system design.

Key contributions included:

  • Automating cloud server deployment pipelines for stable production environments
  • Improving internal system workflows to enhance efficiency and reliability
  • Collecting and analyzing operational metrics to support data-driven optimization
  • Authoring technical analysis reports emphasizing correctness and traceability
  • Participating in discussions around distributed system reliability and
    kernel-adjacent performance tuning

This experience reinforced my interest in large-scale AI systems, where
model design and system constraints must be considered jointly.


🧠 Research & Technical Interests

  • Video Generation
    Temporal modeling, motion-aware architectures, diffusion-based video synthesis, scalable generation pipelines

  • Generative & Multimodal AI
    Representation learning, cross-modal alignment, generative modeling, inference efficiency

  • Probability Theory & Stochastic Processes
    Measure-theoretic probability, Markov chains, SDEs, probabilistic graphical models — as rigorous foundations for generative AI

  • Mathematics for AI
    Optimization, numerical methods, information theory

  • Systems & Rust Engineering
    Async runtimes, compilers, concurrency models, performance-aware design

  • Algorithms & Data Structures
    Graphs, optimization algorithms, compiler IRs, complexity-aware implementations


🌲 Skill Tree

mindmap root((Brice)) AI & Generative Video Generation Diffusion Models Temporal Modeling Motion-Aware Arch Multimodal Cross-Modal Alignment Representation Learning LLM & Transformers Attention Mechanisms Inference Efficiency Mathematics Probability Theory Measure Theory Stochastic Processes SDEs & Diffusion Optimization Gradient Methods Convex Analysis Numerical Methods Linear Algebra Matrix Decompositions Spectral Methods Systems Rust Async Runtimes Memory Safety Concurrency C / C++ Low-level Perf Embedded Cloud & Infra Distributed Systems Pipeline Automation Algorithms Graph Theory Data Structures Compiler Theory Complexity Analysis

🧩 Programming Languages

C · C++ · Rust · Go · Python · Java · JavaScript · Swift

Languages are treated as tools, with emphasis placed on
abstraction, correctness, and performance trade-offs.


🔬 Research & Technical Projects

(Ongoing and planned research-oriented work)

ProjectDescriptionKeywords
LeRobot Reproduction & ExtensionReimplemented and analyzed an open-source robotic control framework during undergraduate research, focusing on system understanding and control abstractions.Robotics · Control · Learning
Video Generation (Active)Studying diffusion-based and autoregressive architectures for video synthesis — temporal coherence, motion modeling, and scalable generation pipelines.Video Generation · Diffusion · Temporal Modeling
Probability Theory Study (Active)Systematic study of measure-theoretic probability and stochastic processes as mathematical foundations for generative models and diffusion-based AI.Probability · Stochastic Processes · Math
Generative Multimodal Modeling (Planned)Exploring generative architectures for cross-modal representation and alignment, with attention to training dynamics and inference efficiency.Generative AI · Multimodal
AI Systems Optimization (Planned)Studying system-level trade-offs in training and inference pipelines for large generative models.AI Systems · Performance

🌐 Contact & Presence


This site is built with **Quartz** and shaped as a geometric knowledge atlas for AI systems, mathematics, and computational research.

0 items under this folder.